Quoted from Quench:Cool,
I forgot to mention about your playfield issue, check the J1 connector on the rectifier board. The factory rectifier boards had an 8 pin header at J1, while most replacement rectifier boards have a 9 pin header at J1. The playfield J1 female connector is only 8 pin wide. Make sure that 8 pin female connector is plugged into the left most pins of J1. If you happened to replace the female connector housing with a new 9 pin housing, carefully check the wires are in the correct housing positions.
Yep - that was indeed the root of the no solenoids firing issue. All playfield coils were reading 6.25 VDC on all tabs instead of ~43 VDC. Last night, I took a closer look at J1 and noticed that exact issue pin issue. The original TA-100 rectifier J1 is 8 pins and the XPin J1 is 9 pins and when I re-pinned that connecter (with a new 9 pin housing....first mistake!), I put the last three (GI Bus, Feature Lamp Bus, and Sol Bus) wires on the end instead of counting 1,2,3 from left to right like I should have as best practice (which would have made it obvious on my bench during the re-pinning session). Oy.
After getting those pins right on J1 and getting the service outlet out of the circuit, things are significantly better. I'm still running through a short punch list of misbehaviors that I'll work on tonight:
- While the major solenoid issue is resolved, I still have two (the "O" and the "R" in the METEOR DT bank) that don't drop during the Self Test. The main coil on that bank resets them ok.
- I'm running an Alltek Lamp board for LEDs. I'm getting flickering on 8 control lamps in one area of the playfield whereas the other 49 or 50 control lamps are ok and do not flicker. I swapped out the Alltek for my spare Alltek and it does the same thing, so I don't think there's anything wrong with the lamp board.
- There's a bit of a hum coming from the speaker. It's not noticeable during gameplay with all of the sound effects playing, but you can hear it during attract mode when there is no other audio present. I only had the game for a few days before tearing it down but I don't remember this occurring when I picked up the pin months ago. I did replace the OEM speaker with a higher end one during the restore - I might switch back to the original as a data point / test. The 1980 Black Knight I've had for the last few years has a similar hum so maybe it's normal.