(Topic ID: 154521)

You'll be back Jack...Road Kings Fan club!!

By agodfrey

8 years ago


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  • 400 posts
  • 83 Pinsiders participating
  • Latest reply 28 days ago by BMGfan
  • Topic is favorited by 33 Pinsiders

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#34 8 years ago

As an owner of 3 Road Kings, I count 3 times I suppose?

After starting the P-ROC Road Kings 2.0 project, I found one cheap and I bought it 'just in case' and later found another with a better playfield, and the plan is to make one of those 3 a very nice game. That's been a plan for years now though... :p. Well, maybe the next few years. Right now 2 of my 3 games I've lend to friends.

Great to see a Road Kings owners topic started, having more enthusiastic people for this game. Even better to see another remake/rewrite for the rules! It'll be a lot of work, but it's great to make a good game with nice rules on an already great layout (IMO).

2 months later
#96 7 years ago
Quoted from Nitram:

the last clear coat sits on it
now i go put everything back on it

Great! One day I'd like to get one of my Road Kings clearcoated as well...
Did it cost you a lot of time all together?

2 months later
#113 7 years ago

I think in Road Kings it only changes with the right flipper. If your 1-2-3-4 inserts don't change every right flip, it could be the switch at the flipper mechanism isn't closing all the time at a full stroke.

3 weeks later
#123 7 years ago
Quoted from agodfrey:

Just got my Proc boards installed and starting to test my code for Road Kings Apocalypse / The Red Skulls. Stay tuned!

Cool! I'm curious what game you made of it!

4 years later
#274 3 years ago
Quoted from vassq:

So I changed out the auxillary board on the bottom Playfield R/H side of the game.
Things were fine and I played a few games.
Next day I turn it on and the knocker is spanking it hard. Any ideas why ?

Was that when you turned the game on? If so, it probably gave a switch error, because a switch hadn't been triggered for some games in a row. Maybe the under-the-ramp-switch (the ramp only goes up after relocking the balls during multiball, unless you have a reprogrammed RK2.0 version ofcourse )?

1 year later
#304 1 year ago
Quoted from maveric18:

Has anyone ever successfully added a third ball to road kings? Looks like this would be a modification that everyone would want. It just feels like it should have haD 3 ball multi ball all along

I agree, and I did, by a lot of programming with a P-ROC and a P-ROC to system11 board. It would be nice if the original had that from the start, but I you'd need to change the original software to install a 3th ball. The software needs to see the extra switch, needs to give a 3th ball when 2 are locked, etc. It would be great if someone could do that, but as far as I know, nobody has started to change the orignal roms to do so.

#306 1 year ago
Quoted from mrboboto:

Is there still a source for the P-ROC to system 11 board?

You could ask Mark who made a full power driver board with conversion (he's on pinside, user snux)

1 week later
#314 1 year ago
Quoted from Sinistarrett:

If its just the N light only thats not lighting with a new bulb, could be a bad socket or bad/loose diode or solder connection

Or the N-target itself, unless it also won't light when shooting the ramp or center target enough: won't the N insert light when the N is hit, or never at all?

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