(Topic ID: 351716)

Medieval Madness cabinet and playfield Refreshtoration

By dmacy

77 days ago


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There are 170 posts in this topic. You are on page 4 of 4.
#151 22 days ago

Bottom cabinet is mostly done. Waiting on some clear tubing and powder coat to wrap it up.

Cleaned up the tub and translite. Installed LED’s with mix of sunlight and cool whites. Will see how they look and may tweak. I like the fire LED’s, so may try a few in this.

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#152 22 days ago

Had to fix this. The wires were soldered direct to the board originally.

May go back to red or lighted flipper buttons. Not sure yet.

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#153 22 days ago

Fire LED's might look amazing in the backbox, lots of fire going on there!

#155 19 days ago

Thanks to Dumbass, I have working boards! Still waiting on some powder coat parts to wrap up the cabinet and can install the playfield.

For now, it is booting and working less playfield.

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#156 13 days ago

My powder coat guy got these done so I can start to wrap things up.

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1 week later
#157 6 days ago

Finally back at it. Had a detour down in Palm Beach for BJ.

It looks amazing!!!

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#158 6 days ago

Few random cool cars/trucks from BJ.

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#159 4 days ago

Getting closer. Had some switch adjustments to make. Recently got left gate stuck closed so test the gate works. Found switch wasn’t always getting hit so that’s fixed.

G11 ROM error showed up too. That seems to tie in with issues on CPU board which we know is new. Going to check the ROM and ASIC as this had some issues from the get go…

Otherwise, it’s playing great! Deadly fast. The right ramp causes air balls hitting under the dragon and rejecting the shot so need to sort that yet.

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#160 2 days ago

Changed out the blue LEDs for blue on the coin door. Fits the game better.

Fixed the right ramp hop with some foam under the flap. It was flexing even though the ramp is tightened down.

Right troll hits weren’t making: needed adjusted.

Other weird stuff hasn’t come back…

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#161 2 days ago

Some gameplay with JDJeff playing.

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#162 2 days ago
Quoted from dmacy:

Changed out the blue LEDs for blue on the coin door. Fits the game better.
Fixed the right ramp hop with some foam under the flap. It was flexing even though the ramp is tightened down.
Right troll hits weren’t making: needed adjusted.
Other weird stuff hasn’t come back…
[quoted image]

Blue lamps in the coin door are a really nice touch!

Is the start button and ball launch lit? I just cant tell from the pics.

#163 2 days ago

Thanks! Well they’re purple now. The blue seemed a little weird. Looks a little better than before I guess?! Yes here you go.

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#164 2 days ago
Quoted from pinballinreno:

Blue lamps in the coin door are a really nice touch!
Is the start button and ball launch lit? I just cant tell from the pics.

I think I’ll go with your recommended metal castle button over the decal too. Looks much nicer. Thanks for that idea.

#165 2 days ago
Quoted from dmacy:

Thanks! Well they’re purple now. The blue seemed a little weird. Looks a little better than before I guess?! Yes here you go.
[quoted image]

Lol, MUCH better!

Purple is the way to go for a KING!

#166 2 days ago
Quoted from dmacy:

I think I’ll go with your recommended metal castle button over the decal too. Looks much nicer. Thanks for that idea.

Yeah I really like those metal details.

#167 2 days ago

My friend JDJeff commented how well it played when i got it from you. It still plays great. Just a little faster lol. We put 50 games on it and doing great.

#168 2 days ago
Quoted from dmacy:

My friend JDJeff commented how well it played when i got it from you. It still plays great. Just a little faster lol. We put 50 games on it and doing great.

MM is an amazing game!

Im sure you will get years of fun out of it, I did.

#169 2 days ago
Quoted from pinballinreno:

MM is an amazing game!
Im sure you will get years of fun out of it, I did.

I can’t give enough thumbs up and thank you for selling it! I love it!

#170 2 days ago
Quoted from dmacy:

I can’t give enough thumbs up and thank you for selling it! I love it!

You're very welcome!

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