Latest software version
V1.35 - May 17, 2016
Click here to view the changelog.
V1.35 - May 17, 2016
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- Fixed the automatic adjustment setting for the back panel GI adapter cables. The automatic setting would turn off after power cycling the game.
- Fixed the ball ramp ring returns. The switches were reversed.
V1.33 - April 28, 2016
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- Added unique abilities to all wrestlers.
* Select screen now display each wrestlers abilities.
- Added new sounds and displays.
* Wrestling Matches
* Tag Team
* Tag Team Champion
* Showboating
* Bonus and Bonus X advance
* Royal Rumble
- Added health bar for Tag Team and Tag Team Championship.
- Added extra ball award after US Championship.
- Added extra ball when bonus count is maxed (Once per game).
- Lowered thresholds for loop awards.
- Modified rules for Tag Team Championship.
- Improved Auto Replay thresholds.
- Fixed incorrect Tag Team displays.
V1.25 - February 10, 2016
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Spike System:
-Node Board Code v0.16.4
* During the first boot after installing this code update,
the node boards will be updated to v0.16.4.
* The game will now display the status on screen while node boards are
being programmed.
After node board code update completes successfully,
the message "UPDATE SUCCESSFUL" will be displayed for a few seconds,
and then the game will enter attract mode.
If there is a problem during the node board code update,
the message "UPDATE FAILED - PLEASE POWER-CYCLE GAME" will be
displayed. Turn the machine's power off, wait long enough
for the machine to fully shut down, and then turn the machine's
power on.
If this problem persists, go to the NODE BUS TEST MENU
and scroll through each node board in the display for
more details on the node boards' status.
- Improved handling of overcurrent conditions.
- Improved sound streaming.
Gameplay:
- Improved all sound effects, speech, and music to 44.1k stereo quality.
- Improved wrestler entrance song balance.
- Improved lighting effects and multicolor LED usage.
- Improved top ring control gate usage.
- Added new ring stage gi lighting and effects.
- Added new ruleset to wrestling matches:
* Increased drop target completions to start a match.
* Lower playfield shots double pin value when complete.
* Signature moves doubles base pin value when complete.
* Signature moves do double the damage to opponents.
* Wrestling moves in the ring add to pin value.
* Matches increase in difficulty per completion.
* Opponents have an HP bar to denote progress.
* Post-match celebration now increases with fan support.
* Post-match celebration plays the wrestler's theme music.
* Added new dots to out of the ring action.
* Added new lighting effects.
* Increased overall scoring.
- Added new ruleset to Ref Multiball:
* Removed Ref scoring.
* Referee shots now increase Ref Multiball jackpot values.
* Lower playfield shots now build value towards super jackpot.
* Ref Multiball no longer allows wrestling matches to end.
* Reduced difficulty of starting subsequent Ref Multiballs.
* Increased scoring.
- Added new ruleset to Tag Team Multiball:
* Ring targets incorporated into multiball rule.
* Tag targets and Tag Team shot allows for timed 2x scoring and
add-a-ball when lit.
* Opponents now tag out on a timer.
* Reduced the difficulty of starting Tag Team Multiballs.
* Increased scoring.
- Added new rule to Money in the Bank. Rule now starts championship to
the next non-active wrestling match or Tag Team Multiball match.
- Added new threshold awards to pop bumpers. Each Threshold is lower.
- Changed skill shot rules:
* New light plunge skill shot.
* Increased Skill shot scoring.
- Added new ruleset to target bank. Completion of bank starts a hurry-up
which allows the player to hit the center loop shots to increase
bonus multiplier or bonus count.
- Changed outlane ball saves to allow for a new skill shot.
- Increased bottom lane completion progression values.
- Removed bonus multipliers from top lane completions. Completion now
provides 300k points towards bonus.
V1.20 - November 12, 2015
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Spike System
- Added ticket dispenser support
- Improved nodebus communication to increase flipper performance.
- Fixed crash when verifying game image.
- Changed default "Service Menu/Coin Door Open" brightness to 2%.
- Removed unused USB Utility Menu.
- Game Code Update improvements:
* At machine startup, if a USB flash drive is found that contains.
any files that match *.spk or *.SPK, launch the Game Code Update application.
* Added sounds for "USB Device Inserted", "Update Complete", and "Update Unsuccessful".
* Perform a factory reset immediately after successful code update.
* Improved handling of USB read errors during game code update.
* Display "RESTARTING GAME" when game is restarted in software (for example, after a Factory Reset).
- Save Audits and Credits at end of Game.
Gameplay
- Modified scoring for MITB
- Changed Referee Multiball to be 2 balls
- Changed Tag Team Multiball to be 4 balls
V1.19 - July 16, 2015
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- Spike System Kernel Update v1.1.0: improved system reliability by making the kernel software more tolerant to performance variables in SD cards from numerous manufacturers.
- Addresses a game system software bug that affected flipper performance under certain conditions.
V1.17 - April 17, 2015
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Spike System
- Added GUI for system updates including a progress bar.
- Added file selection for system updates.
- Adjusted functionality of updates to be more robust.
*Updates will perform a 1 time self-reboot to install new firmware.
- Adjusted speed and versitility of the node board.
- Fixed an issue where some USB sticks did not work probably with our new system.
*Approved USB sticks must be used for this update. Subsequent updates will accept other
current USB sticks.
Gameplay
- Added artwork and speech.
*Championship belts
*Pins
*Multiball
*Superstars
*Royal Rumble
- Added new match victory condition.
- Added new video of Superstars for the Titantron
- Increased shaker motor usage.
- Fixed artwork and speech.
- Fixed an issue where Referee multiball would not behave correctly with matches.
- Fixed an issue where some championship matches would not start correctly.
V1.11 - February 24, 2015
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- Added addition sound effects, speech, artwork, and light shows for the following game
features:
*Tag Team
*Tag Team Championship
*Wrestling Matches
*Wrestlemania
*Royal Rumble
*United States Championship
*Referee Multiball
*Showboating
- Added additional artwork, sounds, and lightshows for main gameplay features:
*Replay
*Extra Ball
*Ball Save
*Shoot again
*Under the ring loops
*Pop bumpers
- Adjusted scoring for Wrestlemania significantly.
- Adjusted scoring across the board for balancing.
- Increased flipper power significantly.
- Fixed issues where music was occassionallly playing incorrectly during gameplay transitions.
- Fixed issues where wrestling match pins were not handled properly.
- Fixed issues where showboating would incorrectly interfere with other gameplay features.