I want to go line by line on this game.
Phoenix 1980,Williams.
“Oh… it’s not Firepower… sigh…”
Haters gonna hate, right?
Admittedly, Firepower is a classic but I feel Phoenix is a bit of a hidden gem.
“What? You crazy?”
(I am airquoting typical responses I’d expect during this review.)
Let’s go through the list:
Game Design:
Okay I admit I like Barry Oursler’s designs. Just like the more popular talent everyone always sings the praises of, he also knew how to make a game work, most of the time without a movie license, playfield toys, or anything elaborate. He kept his games simple yet fun and challenging. He was also the master of making coin munching machines, which Williams and the vendors loved very much.
Artwork:
Both stunning and disappointing. The flames everywhere and the Backglass are fantastic, the cabinet is lacking. It may be a bit misogynistic to say, but this game would have been huge in the day with a few hot half nekkid ladies on it. Better yet, if they had ripped off Phoenix from the x-men comics of the era (green clad Phoenix and red clad Dark Phoenix) you know how companies did it without paying licensing fees, something like a very well endowed red headed woman in a green bikini or something.
Sound:
Yeah it’s digital bleeps and bloops, but it has the fake chime option!!! With the flick of a switch your machine goes from the futuristic sounds of the 1980’s to the pleasant and reassuring old familiar bells of ‘the good old days’. Yeah, the sound is okay, but it’s early solid state days. That’s the excuse and it’s fine.
Subjective opinions:
Game play and Fun factor. This is not a game that will make you so excited that you will run to your basement every free moment you have to play it. It’s one that sits in the corner while you play your new Stern or that Lawlor game from 1993. It’s the middle child between your Op Pop Pop and the F14 Tomcat lined up in your garage.
I just realized that’s where this machine belongs. Your game room has all the impressive high dollar games for your friends and family to ooh and ahh over. Out in the garage where you change your wife’s oil and tinker with that rusty old Plymouth you’ve been restoring for the last six years, you need a pinball machine. One that is cheap, runs forever without needing anything, and one you can play when the car work isn’t going very well. Take a break and play off the stress and frustrations with a game or two.
There are a number of machines that suit this type of usage and most of them are from the late 1970’s to the early 1980’s
Finally, I’d like to add that all games are not top 20 and popularity and quality can be two very different things. We all like very different things, and ratings vary from person to person. I don’t believe there are any bad pinball machines, and even ones I didn’t enjoy at all will still get a fair score. I don’t do 1’s people, and neither should you if you are a pinball fan. You’re basically saying the world would be a better place if nothing was made instead of the pinball machine you think is a one. So ask yourself if you were on a desert island, had everything you needed to survive, and the only entertainment was that pinball machine you scored a 1 to, would you rather it not be there?
Other people will say a perfect 10 is impossible (IPDB says so), but if a game hits all the right marks for you, why not give it a 10, but explain in detail your reasons.. unless it’s the place your first born was conceived… eew. If that’s the case, skip the details and just say “romantic evening” or something.
Opinions matter and it’s just as nice to see things like “I met my wife or husband playing Phoenix” as it is to hear someone rage over the sound effects giving them a migraine.