I'm enjoying Skateball more than Fathom right now. What I really like is how the goals change throughout the game. When you start, the main goal is to get the bonus up to 20/40/60 so it carries over. But you can only add to the bonus via the SKATE targets, upper rollovers and inlanes (which are hazardous). So, I start by trying to crank up the BALL saucer value with SKATE completions, which also revs up the bonus. Once the saucer is up to 100k, I try to cash it in as much as I can. But eventually the SKATE drops are completed again, which lights extra ball. So I collect that, and then turn my attention back to the bonus. I go for the upper 1-2-3 rollovers to crank up the bonus multiplier, and then go for the upper left drops try to light the bonus collect at the saucer. I generally avoid the drops in the middle, unless I can sweep them with the upper right flipper.
Fathom is really all about locking balls, starting multiball, and then hammering the lit spinner shot. The left side drop targets aren't really worth going for, unless you're 1 drop target away from starting multiball. I do like the 1-2-3-Extra Ball shot sequence, great risk/reward there. But it somehow doesn't feel as satisfying to have a great game on Fathom, as it does on Skateball.
I'd love to do a P-ROC version of Skateball. For example:
Super skill shots: 50k if the saucer is the first switch hit, 30k for the S in SKATE.
Complete S-K-A-T-E in sequence for 150k points
Complete middle drop targets within 5 seconds for 50k
Add modes for upper left DT bank completion:
** roving lit shot
** hurry-up (shot to saucer)
** "frenzy" (5k per switch hit)