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Written by gunstarhero, published July 26th, 2008. Read 129 times. 2 comment(s).
When you're starting with one of the all time most important pinball games, High Speed, as your base, it's going to be tough to not crank out a fun game. But at the same time, you have alot to live up to! Luckily for us, The Getaway: High Speed II, is up to the task.
The basic PF is very similar to High Speed in layout, insert placement and art design. But now it's dominated by the Supercharger, a captive loop that just SLINGS balls around it and down a ramp to your left inlane. There's also a new ramp in back that sends balls to a lock on the right side (kinda like Rollergames) when it's in the down position. So while it's not the dead on same like Pinbot/Jackbot, it is very reminiciant of High Speed. But now you get DMD graphics and digital sound! The main play tune is a version of La Grange that actually suits the game very well, and the multiball music sounds like an update of the High Speed theme, which is cool. More speech calls than before, but reusing the classic police dialogue ("Dispatch, this is 504...") keeps the nostalgic feeling going. Finally, while the good old flasher is still there, it has a new cabinet toy joining it... a "shifter" shooter, that can be "shifted" up and down during gameplay and used to control your speed in the (very cool) video mode.
Getaway is one of the early DMD games, so while it may not have the bells and whistles some of the later ones do, it's a heck of a game, and of course being a design by Steve Ritchie the flow and gameplay are top notch. Sometimes it's a bit unforgiving, but it's got a ball saver and besides, as Skull (and Arnold) says, "Play better!"
It's one of my faves, and I certainly recommend it if your a fan of fast action pinball!
This story was written by gunstarhero, a Member since July 2008 with 2865 Pinside Karma points.
gunstarhero rated The Getaway: High Speed II with a 8.682
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Design by Keeple
batman (anonymous) commented on August 04, 2008 11:51:24
Great write up :] I myself am a diehard HS2:The Getaway fan - namely for it's lightning fast gameplay; not found in a lot of pins & of course perfectly suited for the running-from-the-cops theme. The flashing siren on top is pretty tough to beat. One thing I just thought I'd add is that, for anyone looking to get into pinball, The Getaway is a great machine to start with. It's not outrageously priced (yet), has great sound/presentation (supercharger baby!), and is just fun!
robin commented on August 05, 2008 23:41:53
I second that. Great value for your money, this pin is. But not for the faint of heart, as you said: it's lightning fast ;-)